Package fr.fidorial.world.environment
package fr.fidorial.world.environment
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ClassDescriptionSound randomly played while a player is inside the biome.One entry of the
minecraft:visual/ambient_particlesenvironment attribute: a particle randomly spawned around the camera.Theminecraft:audio/ambient_soundsenvironment attribute, which merges the three sound fields biomes used to carry before 1.21.11.Attribute<T>One environment attribute value, together with the way it combines with the dimension's value.Theminecraft:audio/background_musicenvironment attribute.Controls whether beds can be used to sleep or set a spawn point in a dimension.Controls when a particular bed action is permitted.Mutable builder forEnvironmentAttributes.How an environment attribute value combines with the value provided by a lower-priority source.Sound played when a player stays too long in the dark, the vanilla "cave ambience".One track of theminecraft:audio/background_musicenvironment attribute.