Record Class PlayerDataStorage.PlayerData
java.lang.Object
java.lang.Record
fr.fidorial.storage.player.PlayerDataStorage.PlayerData
- Record Components:
gameMode- the mode the player left inrespawnWorld- the key of the world the player respawns in, ornullfor the world spawnrespawnLocation- the position the player respawns at, ornullfor the world spawnworld- the key of the world the player was last in, ornullif never saved (i.e. a first join)location- the position the player was last at, ornullif never saved
- Enclosing interface:
PlayerDataStorage
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfinal booleanIndicates whether some other object is "equal to" this one.gameMode()Returns the value of thegameModerecord component.final inthashCode()Returns a hash code value for this object.booleanbooleanlocation()Returns the value of thelocationrecord component.Returns the value of therespawnLocationrecord component.Returns the value of therespawnWorldrecord component.final StringtoString()Returns a string representation of this record class.world()Returns the value of theworldrecord component.
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Constructor Details
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PlayerData
public PlayerData(GameMode gameMode, @Nullable Key respawnWorld, @Nullable Location respawnLocation, @Nullable Key world, @Nullable Location location) Creates an instance of aPlayerDatarecord class.- Parameters:
gameMode- the value for thegameModerecord componentrespawnWorld- the value for therespawnWorldrecord componentrespawnLocation- the value for therespawnLocationrecord componentworld- the value for theworldrecord componentlocation- the value for thelocationrecord component
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Method Details
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hasRespawnPoint
public boolean hasRespawnPoint()- Returns:
truewhen a custom respawn point was saved
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hasLastLocation
public boolean hasLastLocation()- Returns:
truewhen a last-played position was saved
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toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
gameMode
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respawnWorld
Returns the value of therespawnWorldrecord component.- Returns:
- the value of the
respawnWorldrecord component
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respawnLocation
Returns the value of therespawnLocationrecord component.- Returns:
- the value of the
respawnLocationrecord component
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world
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location
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