Record Class PlayerDataStorage.PlayerData

java.lang.Object
java.lang.Record
fr.fidorial.storage.player.PlayerDataStorage.PlayerData
Record Components:
gameMode - the mode the player left in
respawnWorld - the key of the world the player respawns in, or null for the world spawn
respawnLocation - the position the player respawns at, or null for the world spawn
world - the key of the world the player was last in, or null if never saved (i.e. a first join)
location - the position the player was last at, or null if never saved
Enclosing interface:
PlayerDataStorage

public static record PlayerDataStorage.PlayerData(GameMode gameMode, @Nullable Key respawnWorld, @Nullable Location respawnLocation, @Nullable Key world, @Nullable Location location) extends Record
  • Constructor Details

  • Method Details

    • hasRespawnPoint

      public boolean hasRespawnPoint()
      Returns:
      true when a custom respawn point was saved
    • hasLastLocation

      public boolean hasLastLocation()
      Returns:
      true when a last-played position was saved
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • gameMode

      public GameMode gameMode()
      Returns the value of the gameMode record component.
      Returns:
      the value of the gameMode record component
    • respawnWorld

      public @Nullable Key respawnWorld()
      Returns the value of the respawnWorld record component.
      Returns:
      the value of the respawnWorld record component
    • respawnLocation

      public @Nullable Location respawnLocation()
      Returns the value of the respawnLocation record component.
      Returns:
      the value of the respawnLocation record component
    • world

      public @Nullable Key world()
      Returns the value of the world record component.
      Returns:
      the value of the world record component
    • location

      public @Nullable Location location()
      Returns the value of the location record component.
      Returns:
      the value of the location record component