Enum Class MapLayer.Scope
- All Implemented Interfaces:
Serializable, Comparable<MapLayer.Scope>, Constable
- Enclosing interface:
MapLayer
For whom a layer is painted.
- Since:
- 0.1.0
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Nested Class Summary
Nested classes/interfaces inherited from class Enum
Enum.EnumDesc<E> -
Enum Constant Summary
Enum ConstantsEnum ConstantDescriptionOnce for each player who sees the map.Once, for everyone who sees the map. -
Method Summary
Modifier and TypeMethodDescriptionstatic MapLayer.ScopeReturns the enum constant of this class with the specified name.static MapLayer.Scope[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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SHARED
Once, for everyone who sees the map. -
PER_VIEWER
Once for each player who sees the map.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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