Package fr.fidorial.event.entity


package fr.fidorial.event.entity
Events fired about entities.
Since:
0.1.0
  • Class
    Description
    Fired before an entity takes damage, once invulnerability frames have been cleared but before armor, absorption and knockback are applied.
    Fired when an entity dies, once its health reached zero and before it is removed from the world.
    Fired before a status effect of an entity is added, changed or removed.
    What happens to the effect.